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The Monitor is a heavy high-survivability frigate.

Do you guys play Nexerelin with NPC invasions turned on or not. As much as I like how the mod makes the game alive, it just puts me off a bit whenever one faction goes warmongering and takes over the whole sector. In my case, the Greater Hegemony with their anime girl fueled reactors on taxpayer money fleet wiped out the entire Sindrian faction ...- Works in Starsector 0.9a Version 1.1.0 (June 10, 2017) - Added two new music tracks for BRDY: Seeking Answers and Starsea Version 1.0.4 (June 4, 2017) - Updated for Starsector 0.8.1a - Reverted Devastator Cannon and Phase Lance loop sounds Version 1.0.3 (April 23, 2017) - Updated for Starsector 0.8a - Improved …The Invictus-class dreadnought is an ancient design fielded by the Luddic Church. It boasts enormous ballistic firepower in a vast hull supported by a pair of large missiles, with the potential to act as a carrier. However, it's costly to field and maintain compared to its contemporaries. Even though the Invictus has absurdly high armor, the built-in hullmod Ablative Armor reduces the ...

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r/starsector • New Alex "blog post": Alex discusses the influence Star Control II: The Ur-Quan Masters had on Starsector and his general game thinking, to celebrate UQM's 30-year anniversary! ... pistolshrimpgames. r/starsector • New Sarissa class fighter that will be added in the next version of starsector. twitter. r/starsector ...- Updated for Starsector 0.9.1a - Added Carrum-class Light Freighter * Analogous to the Basileus-F, but beefier and better-armed - Added Ixon-class Light Cruiser * Took the Malleus' missiles, but is in reality a sawn-off Falcon refit * Highly flexible slots and improved durability, but lacks maneuverability and has weak flux statsScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it. Download: …Captain. Posts: 274. Didn't realize mayasura also had a weapon called the gorgon, but after giving it a look, i think the weapons are different enough. Mayasuran missile is a "conventional" missile, but my missile instead fires a blaster bolt on closing, something like an energy damage version of the Sabot. Logged.They behave just like a normal AI colony would, they just are one that's always under your flag. You suffer no management penalty for keeping them around and they retain whatever industries were constructed before they became autonomous. You can also revoke autonomy at any time, but it will cause a stability hit of about -3 or so if i recall.For those that prefers a more civilized way of late-game colony management. Better Colonies is a mod for those who enjoy a better lightweight colony experience. Simple as. There are also new setting.json that the more experienced player can start editing in the folder.A commission does two other big things. You get a monthly salary. Similar to the normal starting bonus, but increases for each levelup. You get bounty and opinion payouts on all hostile ships to the commissioned faction. This includes pirates and pathers. So you can very quickly max out your opinion with a faction.The more commonly balance tweaked information is in the weapon_data.csv while the less commonly edited information is in the .weapon file. weapon_data.csv is formatted comma delimited csv format. Projectile information is located separately in a referenced .proj file. Discord user AxleMC131#5008 has made a handy infographic of how various stats ...twitter. r/starsector • New Alex "blog post": Alex discusses the influence Star Control II: The Ur-Quan Masters had on Starsector and his general game thinking, to celebrate UQM's 30-year anniversary! pistolshrimpgames.star sector @starsector Joined December 2011 29 Following 13 Followers Tweets Tweets & replies Media @starsector hasn't Tweeted When they do, their Tweets will show up here.Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. Change logs are released and updated incrementally. Usually after the final set of patch notes come …Once you get through some of the main academy quests yes. My fleet of 86 ships came here to give you 45 fuel, go in peace. I have never seen a living being at the end of a distress beacon excluding pirate ambushes. I guess my …Goal: for Realistic Combat to run and work well with all other mods. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads.Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. Oh hey, that's a good point actually. Longbow, Broadsword, Khopesh, Xiphos, Gladius, Dagger, Trident, plenty of weapon names. "Medieval" isn't quite accurate, but otherwise the shoe fits.Officer Extension (0.4.0) Change officer count so that only assigned officers count against your limit. Allow special cryopod officers to regain lost levels and elite skills. Suspending an officer now costs 12x their monthly salary (up from 10x). Suspended officers receive 10% pay (down from 25%).Once you get through some of the main academy quests yes. My fleet of 86 ships came here to give you 45 fuel, go in peace. I have never seen a living being at the end of a distress beacon excluding pirate ambushes. I guess my [REFACTED] battleship scares them to death. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it. Download: …

Subscribe to the channel here: https://www.youtube.com/c/IroncladlionWho are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo...Starsector Gameplay with Splat! Let's Play Starsector and check out a game where you'll do whatever you want in an open galaxy. Bounty Hunt, Colonize, Wage W...More gameplay and less ethics than leading brand space sims.Buy it here: http://fractalsoftworks.com/Or here if site is overloaded: https://t.co/1710p7yYwX?a...The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Some parts of the Mod Pack are stand-alone Utility projects that don't depend on other components. These are meant for broader use within the Starsector ...

Starsector (formerly . Added on 05/05/2023: Added on 10/12/2021: Added on 03/26/2021: Added on 11/16/2018:File size mostly. The JRE is a big chunk of the total. Planning to switch to 64-bit for the .8.1 release, though. Seems like more people need to install a 64-bit version than would need to install a 32-bit one, if that makes sense. Thanks for the reply! I kinda figured it had to be either licensing or file size.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. May 5, 2023 · News, friendly debates, other games. 1699. Possible cause: A barebones compatability patch to make sure the mod does not crash on start.

Starsector Unofficial Discord Server: Tartiflette: 0 84147 December 10, 2016, 02:21:02 PM by Tartiflette: Help piloting a flagship upsidedown. Vilhelm: 5 426 Today at 04:34:15 AM by Doctorhealsgood: Flagship Onslaught + 3 Conquest + 2 Gryphon vs 2 Ordos (Ordos Farming Fleet) Vanshilar: 3 ...I could go into detail on specifics if you really want, but the short answer is that positioning your forces for swift tactical burst engagements, that overflux targets followed by gutting them with explosives or sustained fire, and backing out, is the general strategy that you'll want to employ under most conditions.theres kinda that in a mod i forgot what it was called but u get prisoners and then you can either ransom them for some cash or like trade them in for rep

If you want good leather, steal a jet ski and go kill some snakes in the Black sea. Really good leather. Natives have the best leather, you can find ~135 quality leather in their charming temple. I'm thinking Yngwar is going to be a father many times over in my game. At this point I've killed all the other male natives I believe, and a few slow ...We would like to show you a description here but the site won't allow us.Quite a useful early logistics pickup for small fleets, particularly those that are mostly not traveling through hyperspace due to its minimal purchase & maintenance costs for its cargo space, although fuel efficiency is a little low. Not to be confused with its significantly different, retrofitted cousin Mudskipper Mk.II. .96a-RC7 Description changed, introduced explanation for name change ...

Goal: for Realistic Combat to run and wo Starsector (formerly . Of Slipstreams and Sensor Ghosts. Posted September 24, ... There's a "wobble" effect of the same type that the hyperspace background has (if you came from twitter: you've seen it! if not: the animation is embedded at the end of this post), and a border that makes it fit in with the deep hyperspace clouds, looking ... Domain era probes and a lot of missions tend to spawn on theColonies are player-owned settlements on p Advertising on Twitter can be a great way to reach a large audience of potential customers. With so many engaged users, Twitter provides businesses with the opportunity to target their desired audiences and share their message in an effecti... "Today's been quite a day. Thank you so much to The Scy Nation literally emerged from the ashes of the "Science Colony of Yggdrasil". Before the Collapse, the S.C.o.Y. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. When the Great Collapse occurred and the gate system shutdown the colony became trapped in the Sector, its ...Subscribe to the channel here: https://www.youtube.com/c/IroncladlionWho are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo... cant say much about colonies as im yet to try them myself The Starsector Discord - For finding all those bugs for meThe following characters listed here are collectively in the game' File credits. Credit Ship sprite artworks: FFractalsponge (Ansel Hsiao), Star Wars Interregnum team, EAW Thrawn's Revenge team, EAW remake and EAW Rise of the Mandalorian team. Inspiration from the Star Wars mod created by LazyWizard and ShadowFox and Fringe Defense Syndicate by Johnny Cocas. LazyWizard for making LazyLib. May 5, 2023 · Starsector is now on the Nexu The Eagle is a tanky standoff ship and the Falcon is a bridge between Destroyer and Cruiser. I'm also not sure how it could be considered B tier. The (standard) Falcon is hands down one of the worst ships in the game for it's DP value. It's literally better to just run a Hammerhead in it's place most of the time.Updating that might be a start at least. A full 40k conversion mod would be amazing. afaik none yet, though I imagine some will show up eventually. There is an "Interstellar Imperium" mod that might could tide you over but no actual WH40k yet, at least not on the mod listing. Download and changelog: Patreon. Version 1.2.6. GitHub mi[If you enter the command „devmode" Having console command mod to spawn ship directly on your fleet Default Tariffs: Suspicious: 30% Neutral: 25% Favorable: 20% Welcoming: 15% Friendly: 10% Cooperative: 5%. There's an extra number in the settings.json "dt_percents" array at the end (0 is default), that is just for calculations for the granular option. If you were at 100 rep and had granular on, you would end up at 0% tariff.